Townscaper 3d print5/22/2023 But in many cases, video games make the best dioramas of all.ĭon’t believe me? Consider Captain Toad: Treasure Tracker. It’s not something you’d think would translate well to video games, their environs sandwiched as a thin layer, compressed between light source and glass. There’s universal power in a good diorama, then, in the ability to rotate, and lean in, and snoop, and nudge, and look under, and peer behind. It was a strangely unifying moment for an island that doesn’t tend to get along, making another, smaller island out of ordinary household waste like tissue boxes and toilet roll tubes. And for a glorious few months in 1993, children’s TV institution Blue Peter instructed the nation in making a papier-mâché diorama of Tracy Island from Gerry and Sylvia Andersen’s Thunderbirds. The nerds of this nation are no stranger to model making, gathering around their altars of felt grass and sponge trees, of model railways or tabletop campaigns. That doesn’t mean we can’t be fond of a good diorama, mind. We do have school houses with ridiculous names, though. (While we’re at it, Americans, we also don’t have swim teams, letterman jackets, cheerleaders, pep rallies, or any discernible school spirit of any kind. We know of them, sure – American media has made certain of that, with everyone from Lisa Simpson to Eleven from Stranger Things making their little shoe box scenes – but they’re just not something that happens in our schools, generally speaking. It might surprise our American readers, but we don’t really make dioramas at school in the UK. From Bad North to Captain Toad, from Townscaper to Tunic – why do video games make the best dioramas?
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